12/5/2023 0 Comments Cocos creator custom event data![]() ![]() Specification attempts to achieve this when possible. This goal will be met with full backwards compatibility. Interoperability of existing scripts and content. The second goal of UI Events is to provide a common subset of the currentĮvent systems used in existing browsers. Information for each of these event modules. Specification will provide standard modules of events for user interfaceĬontrol and document mutation notifications, including defined contextual The first goal is the design ofĪn event system which allows registration of event listeners andĭescribes event flow through a tree structure. UI Events is designed with two main goals. 11.2 Changes between different drafts of UI Events.11.1.3 Changes to DOM Level 2 Events interfaces.11.1.2 Changes to DOM Level 2 event types.11.1.1 Changes to DOM Level 2 event flow.11.1 Changes between DOM Level 2 Events and UI Events.9.3.1 Known Implementation-Specific Prefixes.7.2.4 Optionally fixed virtual key codes.7.2.2 How to determine ke圜ode for keypress events.7.2.1 How to determine ke圜ode for keydown and keyup events.7.1.2 Interface KeyboardEventInit (supplemental).7.1.1 Interface KeyboardEvent (supplemental). ![]() 7.1 Legacy KeyboardEvent supplemental interface.6.1.5 Initializers for interface CompositionEvent.6.1.4 Initializers for interface KeyboardEvent.6.1.3 Initializers for interface WheelEvent.6.1.2 Initializers for interface MouseEvent.6.1.1 Initializers for interface UIEvent.6.1 Legacy Event Initializer Interfaces.5.3.6 Guidelines for selecting key values.5.3.5 Default actions and cancelable keyboard events.5.2.2 The Relationship Between key and code.5.2.1 Motivation for the code Attribute.3.6 Constructing Mouse and Keyboard Events.3.3 Synchronous and asynchronous events.3.2 Default actions and cancelable events. ![]()
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